Subject: Re: Set Transition Frames Date: Mon, 23 May 1994 23:16:08 -0700 (PDT) From: "Randy R. Wall" <rrw@ecst.csuchico.edu> > > No, actually the ability to morph one object to another in theaction > editor is still there- You just don't need to set the transition frame > count. At first I also thought it was gone, but after trying things > out, the functionality is still there. try this. > > 1. make a simple states object with two states. > > 2. load it into the action editor from frame 1 to 1. > > 3. now add it again (or use the new cut/paste) from 2 through 10. > > 4. set the state at frame one to your first state. set 2 through 10 > to your second state. > > 5. render. Thanks for letting me know that it still works..I thought this was how it should probably be done, but someone told me earlier that two differt states won't morph a texture from one value to another, so this confused me a bit and I haven't had a chance to go and try it myself..thanks for clearing things up... =RRW= -=> RETURN TO CONTENTS!<=-