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Subject: Re: Set Transition Frames
Date: Mon, 23 May 1994 23:16:08 -0700 (PDT)
From: "Randy R. Wall" <rrw@ecst.csuchico.edu>

> 
> No, actually the ability to morph one object to another in theaction
> editor is still there- You just don't need to set the transition frame
> count. At first I also thought it was gone, but after trying things
> out, the functionality is still there. try this.
> 
> 1. make a simple states object with two states.
> 
> 2. load it into the action editor from frame 1 to 1. 
> 
> 3. now add it again (or use the new cut/paste) from 2 through 10.
> 
> 4. set the state at frame one to your first state. set 2 through 10
> to your second state.
> 
> 5. render. 

Thanks for letting me know that it still works..I thought this was how it 
should probably be done, but someone told me earlier that two differt 
states won't morph a texture from one value to another, so this confused 
me a bit and I haven't had a chance to go and try it myself..thanks for 
clearing things up...

=RRW=

 



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